Xcode 12 builds Universal apps by default to support Mac with Apple Silicon, often without changing a single line of code.The navigator defaults to a larger font thats easier to read, while giving you multiple size choices.New document tabs make it easy to create a working set of files within your workspace.You can re-arrange the document tabs to create a working set of files for your current task, and configure how content is shown within each tab.
Debugging Software Code 12 BuildsThe navigator tracks the open files within your tabs using strong selection. You can also choose a unique font size just for Xcode within Preferences, including the traditional dense information presentation, and up to large fonts and icon targets. And completions are presented much faster, so you can keep coding at maximum speed. Choose any app from any of your teams, then quickly navigate to inspect crash logs, energy reports, and performance metrics, such as battery consumption and launch time of your apps when used by customers. A brand new life cycle management API for apps built with SwiftUI lets you write your entire app in SwiftUI and share even more code across all Apple platforms. And a new widget platform built on SwiftUI lets you build widgets that work great on iPad, iPhone, and Mac. And your existing SwiftUI code continues to work, while providing faster performance, better diagnostics, and access to new controls. When you build your app, Xcode produces one binary slice for Apple Silicon and one for the Intel x8664 CPU, then wraps them together as a single app bundle to share or submit to the Mac App Store. You can test this at any time by selecting Any Mac as the target in the toolbar. The project structure encourages sharing code across all platforms, while creating special custom experiences for each platform where it makes sense for your app.
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December 2020
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